HB Studios is a driving force in the creation of sports video games and the studio behind PGA TOUR 2K Golf – presently working on Console and PC. We have an opportunity for a 3D Environment Artist to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

As a 3D Environment Artist, you will work with a team of professionals to build and maintain striking environment art that breathes life into one of the fastest growing sports game series in the industry!

Main Duties and Responsibilities

  • Develop high-quality textured organic and hard surface assets and collaborate with other artists to ensure work meets expectations set out by the studio.
  • Focus on creating vegetation assets with the occasional terrain and prop work using groundbreaking techniques and pipelines.
  • Collaborate with the team during art review sessions to achieve the highest fidelity organic and hard-surfaced assets.
  • Maintain the finished models throughout the life-span of the project.
  • Work closely with engineering and art teams to ensure accurate functionality of beautiful and realistic worlds.
  • Work with the development team to prioritize and develop procedural assets to streamline art processes, workflows, and pipelines.
  • Provide input to the improvement and evolution of art production methods, tools, and techniques.
  • Build positive working relationships and participate in team meetings.
  • Mentor and guide less experienced team members.

Skills, Knowledge and Experience

  • Typically 2 to 4+ years of industry experience with a focus on Environment Art.
  • Proven experience creating environments and vegetation for video games.
  • Knowledge of vegetation and tree growth applicable to realistic assets and terrain splat maps.
  • Knowledge of form, silhouette, colour, and lighting.
  • Proven technical experience working with art tools and programs (i.e. Maya, 3Ds Max, Speedtree and Photoshop).
  • Experience and knowledge of 3D modeling trends and pipelines.
  • Experience in Speedtree 8, World Machine, ZBrush and Unity are considered a plus.
  • Experience with Project Management (Shotgrid, Jira, Confluence) tools.
  • Experience with Source Control (Perforce or Git) software.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com and hb-studios.com accounts.

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