Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
As a Tech lead at Mojang, you will be part of our Dungeons team. The team consists of around 25 people, half of which are developers and the rest a mix of; designers, artists, audio designers, testers, build engineers and producers. We all collaborate closely within and across disciplines as well as with our partner studio in the U.K.
As a driving technical force within the organization, you will support your own and other teams adopt the correct technology and processes to drive the franchise forward. You will be responsible for architecting end-to-end workflows for your team, and to ensure this flow integrates smoothly within the wider organization when relevant, while keeping your own work running with quality and speed. As a senior lead, you aim to not only level up your own team, but also to support all other technical leads level up their own teams by sharing best-practices both in workflow and quality.
- Act as principal architect for franchise initiatives
- Hold technical talks for other leads about workflow methodologies, new technologies, or programming patterns
- Act as a “go-to” person with consideration to quality and delivery
- Commit to franchise initiatives either for your own team or related teams
- Proficiency in C++
- Proficient in one modern game engine (Unreal or Unity)
- Have shipped multiple games
- Experience working with successful cross-functional teams
- Experience with agile methodologies and workflows
- A willingness to take on a lead role
Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.
Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.
We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.
To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.
But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!