Job Description

A Technical Sound Designer at Magic Leap contributes to both Mixed Reality experiences in current production and conducts R&D on behalf of advanced concepts. Your work forms the connective tissue between the creative and technical arts. You will work with both a small team dedicated to developing innovative audio tools and workflows for a cutting edge Mixed Reality platform and with cross-disciplinary teams supporting the integration of music, sound design, dialogue and audio behaviors.

The ideal candidate is a master of game audio middleware, a quick and enthusiastic learner, an excellent problem solver, and embraces both the creative and technical challenges that arise at the interstices of new frontiers in computing, audio, and interactive entertainment.

Responsibilities:

  • Responsible for the integration of Music, Dialog, Sound Effects, Sound Design into Mixed Reality games and experiences
  • Scripting within Unity and Unreal
  • Contributing to R&D of our Mixed Reality Audio Tool Kit
  • Collaborating with composers and sound designers, in support of innovative audio behaviors
  • Contribute to the overall soundscape design for Interactive media (games and other experiences)
  • Integrating new digital processing techniques into Mixed Reality Experiences
  • Testing and debugging

Qualifications: 

  • Experience integrating audio in game engines (Unity/Unreal)
  • Highly proficient in Wwise, and familiar with other middleware solutions
  • Substantial knowledge of scripting for game engines and audio middleware (Familiarity with C#, C++)
  • Background in Audio Engineering (Recording, Mixing, Mastering)
  • Conduct field and studio recordings; produce, edit, mix and integrate sound effects.
  • Mastery of current pro audio tools (digital audio workstations, microphones, outboard gear)
  • Passion for developing best practices and innovative audio integration techniques for interactive games and Mixed Reality Experiences
  • Self-disciplined able to meet deadlines
  • Excellent organization and communication skills
  • Ability to provide and accept critical feedback in a professional manner 
  • 5+ years experience in a similar role

Preferred (Nice to Have):

  • Familiarity with Perforce (P4)
  • Familiarity with Unreal Blueprints
  • Familiarity with procedural sound design concepts
  • Ability to play a traditional musical instrument
  • Understanding of and familiarity with 3D spatialized audio
  • Experience with Fabric and FMOD
  • Live/Concert audio support

 Education:

  • Music Technology related university degree or equivalent experience

 

NOTE: Applicants should also be prepared to be asked to provide the following:

  • Scripting Samples
  • Audio-reel demonstrating contributions to commercially released product
  • Video of homemade experiences or passion projects, whether commercially released or not
  • Soundcloud demonstrating finished procedural audio projects
  • Additional Information

Additional Information

  • All your information will be kept confidential according to Equal Employment Opportunities guidelines.

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