The primary responsibility of the Engineer in the SDK Unity development team is to help define and implement the Unity 3D interface for Magic Leap's SDK offering. Qualified candidates need to be a self-starter and able to operate in a highly dynamic environment.
Develop and help design the SDK Unity SDK offering.
Work with the platform feature owners and Unity team lead using the SDK, Unity 3D and associated tools.
Write elegant, maintainable, reusable code, leveraging test driven principles to develop high quality applications
Troubleshoot and resolve software defects and other technical issues
Review individual developer's code in the team to ensure highest code quality in the SDK Unity 3D team.
3-5+ years of extensive experience working on software products
3-5+ years extensive experience working with Unity 3D engine (source code experience nice to have)
At least 3 years of full time C# programming experience
Experience with native plugin development for Unity, including marshaling
Full knowledge of C# language and .NET standards for C# code
Basic understanding of software design patterns
Experience with VR, AR, or MR/XR development
Experience with performance optimization in Unity
Experience with Git
Experience working in engineering teams in an agile and dynamic environment
Extensive experience working with developer tools like emulators, debuggers, profilers etc.
Strong functional and automated testing, test strategy and planning and development experience
Experience with mobile software development a plus
Experience building Game Engines is nice to have
BA/BS or equivalent working experience
MS is preferred
All your information will be kept confidential according to Equal Employment Opportunities guidelines