At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!
Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold, new take on the GI JOE Universe starring the legendary character Snake Eyes! This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. We are proud to be part of Wizards of the Coast which is a division Hasbro.
We are looking for a skilled Senior Technical Artist with a strong passion for collaborating with artists and developers to refine the pipelines and techniques that will deliver our AAA vision.
What You'll Do:
Develop custom workflows using scripts and coded tools solutions.
Maintain the integrity of art pipelines by identifying inefficiencies and recommending and implementing improvements.
Facilitate technical art communication across teams by providing clear and constructive feedback and mentorship.
Collaborate with a diverse team and distributed team to promote innovation and refine the visual quality of our games
Align artists around technical standards for asset creation.
Troubleshoot and help resolve challenges through technical solutions.
What You'll Bring:
A strong background in driving optimization and performance while understanding limitations of various platforms.
Abilities in a secondary skills such as modeling, skinning, animation, or lighting.
Desire and knowledge of how to push technology and tools further.
Desire to work with a team, supporting other content creators such as modelers, texture artists, etc.
Familiarity with the Unreal Engine art pipeline.
Experience working on multiple platforms.
Experience building tools and pipelines that other artists use.
Scripting experience in Python, Blueprint or other.
Knowledge of Chaos Destruction, Niagara, Houdini and EmberGen.
Experience with giving and receiving feedback.
Experience multi-tasking and adapting easily to change.
Passion for making and playing games.
Enthusiastic, positive, team-oriented; must have the ability to interact and collaborate with all departments and teams.
Self-sufficient and self-motivated, can perform duties with little oversight.
We are an Equal Opportunity / Affirmative Action Employer
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.