At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!
Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold, new take on the GI JOE Universe starring the legendary character Snake Eyes! This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. We are proud to be part of Wizards of the Coast which is a division Hasbro.
We are seeking a passionate, experienced, and team-oriented Lead Gameplay Designer to help us build an outstanding AAA, 3rd Person Action/Adventure game. The ideal candidate will be a passionate, lifetime gamer with shown experience implementing incredible gameplay in other AAA titles. You possess a solid understanding of Unreal Engine and Blueprint Scripting, You have high standards in everything you do and are devoted to creating memorable gameplay experiences. You put the player first.
What You'll Do:
Own the design and implementation of gameplay features from start to finish in the Unreal Engine. Such as, combat abilities, weapons, traversal mechanics, etc.
Work closely with the game director and creative director and other teams to brainstorm and help craft the vision for the game.
Be the go-to person for the implementation of sophisticated content that require heavy artist/designer/engineer interaction.
Be an advocate for player experience and build compelling user stories.
What You'll Bring:
7+ years of game design experience with at least 2 shipped games.
Strong familiarity with visual scripting languages, preferably Unreal Engine Blueprints.
The ability to create your own functional prototypes in Unreal Engine
The ability to collaborate with members of other teams to build the best player experience.
The ability to build clear and concise design specs
Passion for making and playing games
Enthusiastic, positive, team-oriented; must have the ability to interact and collaborate with all departments and teams.
Self-sufficient and self-motivated, can perform duties with little oversight.
We are an Equal Opportunity / Affirmative Action Employer
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.