About the team

The engineering team at Wildlife Studios is divided in 5 areas: data engineering, game development, backend, graphics and tools. Our game developers engineers work in squads, divided by game, which are usually composed of 5 to 8 people that includes: a Product Manager, a Tech Lead, a Lead Artist and other game engineers. All team members are co-creators of one single game, being responsible for all its technical aspects such as: handling with the whole technology stack, backend and frontend development, implementing features and fixing bugs.

About the role

As a tech lead you will participate in the full cycle of the game development. You will be responsible to design and implement: gameplay, progression and on-boarding experience. Also, you will be responsible for making core decisions such as overall architecture and choosing the technology stack.

As a leader of the team, you'll be responsible for guiding and developing highly-skilled engineers and will work closely with other managers and leaders to improve our processes and ensure we have a world-class engineering organization.

More about you

  • Self-driven. You have a go-getter attitude, exceptional organizational skills, integrity and great follow through on tasks. 
  • You are a self-aware, clear communicator with empathy towards the people you work with. 
  • You are player focused. You have empathy with our players and focus on ensuring that they have an amazing experience.
  • You're innovative and highly creative, and constantly looking for new technologies and ways to improve our stack.
  • You're flexible, bold, and excited to help build something awesome and share it with the world.
  • Motivated. You understand the impact of a highly-satisfied, excited team; you are passionate about working on and solving problems.
  • You are a team player. You're willing to help out wherever needed.

What you'll do

  • Be part of the full cycle of game development that in the end will be played by millions of people every day;
  • Partner with lead artist and product manager in leading the game’s project; defining the project roadmap and resources allocation;
  • Define what technologies will be used in development;
  • Define processes that will be used by the team to increase efficiency;
  • Design, implement and test features of our games;
  • Balance your time between coding and mentoring;
  • Review the architectural design of proposed solution from other team members
  • Code review of other team members;
  • Collaborate with people from other teams, such as graphics, backend, tools and data science;

What you'll need

  • 5+ years of software development professional experience;
  • 2+ years working as Tech Lead or Manager;
  • Solid understanding of computer science concepts (data structures, networking, concurrency, memory management, algorithm analysis, etc);
  • Bachelor's degree in Computer Science, Computer Engineering or equivalent experience.

Plus

  • Experience working in the game industry;
  • Experience working as game developer;
  • Experience working with Unity 3D or other game engines;
  • Passionate about games;

 We welcome people from all backgrounds who seek the opportunity to help build the best gaming company, where everyone thrives. 

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