Wave is an entertainment technology company and creator of the world’s first multi-channel virtual entertainment platform for live concerts. Our platform harnesses technology that transforms performers into digital avatars in real-time, casting them onto a virtual stage built with stunning visuals and customized interactions that fit each performer's unique style. These virtual shows are distributed via YouTube, Twitch, Facebook, as well as other major digital and gaming channels.

Personality Traits

  • Musician/Music lover
  • Passion for live events
  • Gamer


  • Working with artists and developers to build virtual shows in the Unity engine
  • Communicating effectively with team cross-functional teams of artists and developers.
  • Iterating on projects under tight deadlines

Required Qualifications

  • 3+ years of experience as tech artist in Unity
  • Multiple titles shipped, preferably in games or AR/VR/XR space
  • Strong portfolio of work
  • Expertise in Shaders and rendering in Unity
  • Deep knowledge of the Unity game engine
  • Experience in using Unity Timeline
  • Lighting and post-processing FX
  • Basic knowledge of shader tools
  • Experience with production tools like Perforce and JIRA
  • Proactive in learning and finding new ways to improve workflow and efficiency

Desired Qualifications


  • Some experience with mocap 
  • Self-starter


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