Wargaming is looking for a Graphics Software Engineer for our growing Seattle studio. Our environment is a combination of casual creativity and functional productivity with an emphasis on fun games and solid engineering. This individual will have the opportunity to design and implement new rendering solutions for current and future generation platforms.
Working at Wargaming is a uniquely rewarding experience. One of the most satisfying aspects of life at Wargaming is seeing your work flourish in the expanding world of Wargaming titles and interacting with the millions of fans around the world who recognize your achievements.
Lead Software Engineer.
What will you do?
Add new functionality to existing rendering engine.
Implement custom shaders for in-game special effects.
Support artists, designers, and gameplay programmers.
What are we looking for?
Bachelor’s degree in computer science, math, physics, or engineering.
Experience with Direct3D, OpenGL, Vulkan, or Metal.
Experience with PIX, RenderDoc, or Razor.
An understanding of the 3-D rendering pipeline.
Deep knowledge of the C++ language and commonly used data structures.
Good communications skills.
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms, including the massively popular World of Tanks and World of Warships.
Working in our company means always having interesting challenges and gaining valuable experience while working with top-class experts.
Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!