At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

Do you think one key frame at a time? Do you obsess over how to sell a player ability, accomplishment or setback purely with character movement? Do you view animation as player input, expression, emotion and reward all wrapped together? If you see animation and gameplay as inseparable partners in the creation of great entertainment, we’d love to talk to you about a role on our animation team.

We’re seeking an experienced cutscene animator to help us create the next installment of the WWE2K franchise. You’ll be responsible for creating entertaining gameplay, facial and cinematic animation.

 

What You Will Do:

  • Create cutscene and facial animations using motion capture data and keyframe animation
  • Animate characters, cameras and props in cutscenes to deliver high impact moments
  • Work closely with designers to achieve maximum clarity, performance and responsiveness, so the game looks and feels amazing
  • Work with technical artists and engineers to ensure characters look as great in-game as on your desktop
  • Collaborate with other members of the animation team to create consistent work and share inspiration
  • Implement and tune animation in game in our proprietary animation system

 

Who Will Be A Great Fit

  • 3+ years experience as an animator for the games industry
  • Portfolio of character animation work (keyframe, motion capture or both)
  • Ability to collaborate and work side by side with a team of designers and animators
  • Ability to take direction well
  • Self-motivated, creative problem solver
  • Must have current U.S. work authorization
  • Passion for video games (not just ours!)

 

Preferred qualifications

  • Experience editing motion capture animation data
  • Experience with character combat animation and gameplay (wrestling, fighting, action RPG, etc.)
  • Proficient in the use of Motionbuilder and Maya

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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