Tripwire Interactive is looking for talented, dedicated, and passionate individuals to join our team. We're an independent video game developer and publisher, known for first-person shooters like Red Orchestra, the wildly popular Killing Floor series, and more recently, the action RPG Maneater. Tripwire has solidified its place as one of the games industry’s leading independent developers. Our independence means the ability to work on our own timetables to craft games with a singular voice that reflects our own unique vision. We’re located in Roswell, GA, a historic suburb of Atlanta, where living is affordable and proximity to the city provides for plenty of opportunities. We believe in a collaborative work environment where team members are encouraged to take risks and push the boundaries of our medium. If that sounds like something you could get into, we'd love to hear from you!

Without a doubt, our office is an awesome place to work, but at Tripwire we recognize that the true “office” exists both inside and outside of our state-of-the-art facility. With our brand new “Next-Gen” Remote Work policy, we are able to remain fully productive regardless of what the world throws at us by allowing all employees to choose whether they’d like to work in-office, at home, or a bit of both. This program has been designed to give all Tripwire employees the tools to help them deliver their best work. For more information on Tripwire’s Next-Gen Remote Work Policy click here.

The Lead Producer role is responsible for guiding the PC and console game production process across various platforms (Steam, PSN, XB1, Switch, etc.) from initiation to completion for Tripwire’s games.  This includes all phases of development, including prototype, pre-production, production (alpha, beta, etc.) and submission.  This person is responsible for process improvements, both within the group and between the group and its partners. In addition, this role mentors more junior-level production personnel, such as Game Producers or Associate Game Producers, assisting in solving complex problems, improving group-wide processes, and providing mentorship. The Senior Producer ensures that the team can successfully manage multi-platform deliverables that are on time, on budget and on quality. 

This role also works closely with Lead-level peers in a cross-functional and collaborative capacity, providing the best strategic guidance, both from a production perspective, and also from an industry knowledge perspective.

Responsibilities:

  • Lead pre-production efforts to speak to project schedules and critical dates, laying production groundwork and roadmap for games
  • Explain and clearly articulate details embedded in contracts, estimates, and statements of work; translate them to game requirements
  • Work with third-party studios, participating in high-level planning meetings and attending key meetings as project management SME (subject matter expert) 
  • Support the strategic planning and processes for products, providing financial, technical, and creative input to management
  • Lead multiple projects or IPs simultaneously at different stages of development from concept to completion while acting as the product’s champion
  • Coordinate, manage, and collaborate closely with internal and external resources to meet production schedules and help maintain a coherent creative vision throughout the entire development life cycle
  • Manage and act to prevent potential conflicts between internal and external expectations for projects
  • Serve as a driving force for production, facilitating communication, organization, and accountability across each department
  • Identify and track at-risk aspects of development, guiding them to successful completion and deployment
  • Own and create the long-term schedules and updates for the team, ensuring that goals and deadlines are clearly communicated outward
  • Review all tasks and ensure that the development sprints are maintained and adjusted accordingly for all up-coming releases and deadlines
  • Identify and communicate all issues that may prevent the team from completing established goals and deadlines to production management
  • Review builds at major milestones to make sure the game is on track and meeting expectations; raise risks, if necessary
  • Create and maintain staffing forecasts based on project status changes and priorities
  • Work with Production Senior Management in improving development processes and best practices
  • Holds weekly (at least) status meetings to ensure projects are on track and help assist with any roadblocks
  • Request contract amendments, change requests, statements of work, etc. with Legal
  • Understand and plan for all Marketing/PR requested project deliverables, including internally and externally required builds
  • Coordinate with industry first parties (Nintendo, Sony, Steam, EGS and Microsoft) overseeing projects from concept through to gold master
  • Coach team members to foster their production knowledge so that they progress in their careers
  • Strong focus on leadership of leaders -- both within the project and the Production department
  • Serve as a technical and business resource to other producers, assisting them in the resolution of complex problems or leading them on larger projects
  • Contribute to the growth of the Production group whether through improving group wide processes or spearheading initiatives around training or sharing their institutionalized knowledge

The ideal candidate will have a mix of the qualifications below:

  • 5-7 years of applicable game industry experience
  • Technical knowledge of digital and gaming platforms
  • Project management experience, including Scrum, Kanban, and traditional waterfall methodologies and tools, as well as the ability to prioritize and solve problems.
  • Must have management and project planning experience with at least at the Senior Producer level or above for one shipped title
  • Proven record of building consensus toward a defined creative vision

 Preference to applicants with:

  • 10+  years industry experience
  • Multiplayer game development experience
  • Shipped at least one title from beginning to end as Senior Producer
  • Management experience
  • Experience building project roadmaps, with industry standard scheduling tools

 Skills and Knowledge

  • Ability to communicate a vision
  • Excellent interpersonal skills (verbal and written)
  • Excellent time and project management skills
  • High level of organizational skills
  • Ability to influence and persuade others
  • Experience with managing, mitigating, and resolving risks
  • Ability to provide constructive feedback
  • Strong conflict resolution and negotiation skills
  • Strong problem solving skills
  • Assertive and outstanding team player with a high level of emotional intelligence
  • Exhibited ability to mentor employees at all levels
  • Ability to learn and master new software, keeping up with industry standards

Benefits: 

  • Profit Share
  • Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire
  • Up to 30 days of PTO
  • 16 paid Holidays
  • Short Term Disability & Long Term Disability
  • 401k Match
  • Flexible Spending Account
  • Flexible Hours
  • Employee & Family Team Building Events
  • Volunteer Days

 

 

 

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