Torn Banner Studios is an exciting independent video game company located in Toronto, Canada. Best known for our multi-million-copy selling Chivalry franchise, passion and innovation are the core elements of everything we do. We are a team of 150 that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our communities of players. Join us as we continue to grow and help build our exciting new games!

About the Role

As a Prop Artist at a small independent studio, you’ll have a wide range of responsibilities from creating art, communicating with production, receiving and implementing feedback and working with other artists and designers to execute the vision for the games we make.

Responsibilities

  • Produce photorealistic prop assets and architecture using pipelines set by the projects needs
  • Ensure prop asset functionality and optimization across the game
  • Generate and balance materials on prop assets in Unreal Engine
  • See playable environment assets through from conception to completion
  • Work closely with the art and design teams to implement assets you create

Requirements

  • An exceptional portfolio of work that exemplifies the creation of high-quality photorealistic prop assets and architectural set pieces
  • Strong Knowledge of one of the following DCC tools: Maya, 3ds Max, Blender or equivalent modeling software.
  • Strong knowledge of texturing DCC tools: Photoshop, Substance Painter and Substance Designer
  • Strong knowledge of high-poly sculpting tools: Zbrush, Mudbox or equivalent
  • Strong understanding of how objects age, wear down, or break
  • 3+ years of professional game development experience
  • Strong knowledge of game environment development processes; hard surface modeling, sculpting, retopo, baking, uvs, texturing, cloth simulations
  • Strong modeling skills and the ability to create assets from scratch or from a scanned photogrammetry base
  • Good understanding of tiling textures, unreal materials and how to use texture masks/vert colour baking to allow for variation across a props surface
  • Ability to provide and receive in-depth critiques to help elevate your work and the work of other artists
  • Ability to work under tight deadlines
  • Personally motivated
  • English speaking
  • Willingness to move to Toronto or authorized to work in Canada

Bonuses

  • Passion for the medieval era and melee combat
  • Enjoy working on horror games
  • Experience with Unreal Engine
  • Background in traditional art
  • Knowledge of Houdini simulations

Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Relocation assistance
  • Flexible schedule and work location, with your choice of remote, hybrid, or in-office.
  • Healthcare & Benefits

To see our team, our office and what we do as a company visit tornbanner.com/

Torn Banner Studios has an accommodation process in place that provides accommodations for employees with disabilities. If you require a specific accommodation because of a disability or a medical need, let us know and we will work with you to provide accommodation.

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