Torn Banner Studios recently launched Chivalry 2, the sequel to our multi-million copy selling original. We are a small independent video game studio of around 80 developers in Toronto and we love creating innovative new experiences that focus on challenge and fun.

About the Role

The ideal candidate is passionate about providing high-level direction, supporting a team of engineers, and getting their hands dirty with day-to-day development. Directors at our studio have a big influence on the decisions not just within their department but across the whole game and we’re looking for someone who wants to take a major part in the future of our games and studio.

You are an accomplished engineer that enjoys collaborating closely with the engineering team to build a technically excellent game across multiple platforms. You enjoy collaborating with art, design, and production to understand the artistic vision for a game and identify the technology needed to realize and surpass that vision.

Responsibilities:

  • Manage a team of engineers, their performance and career development
  • Own the technological vision of the company and lead the development of the technologies and systems
  • Collaborate with designers and directors and other departments to achieve the vision of the game
  • Determine what technology and middleware is best suited for each project
  • Oversee the programming process and support in maintaining sustainable workflows
  • Ensure that each game is being built with a productive methodology and solid coding practices, technical briefs, code reviews, keeping in mind long term quality and future code sharing between projects.
  • Maintain regular internal communications and encourage a positive and ambitious team atmosphere
  • Demonstrate good leadership, enthusiasm, and sense of commitment
  • Take responsibility for recruitment, on-boarding, development and professional training of the programming team
  • Propose solutions to improve the development of projects in the studio
  • Identify and promote the application of technical best practices within the studio
  • Maintain a strong understanding of multiplayer FPS games

Requirements

  • Proficiency in C++
  • At least 7 years professional video game programming experience
  • A strong and efficient communicator with excellent management skills
  • A bachelor’s degree in Computer Science, Software Engineering, or equivalent.
  • Leadership experience
  • A good knowledge of programming languages and software engineering practices
  • Experience developing AAA titles on multiple platforms
  • Experience with Unreal Engine 4 or other large engines
  • Comfortable wandering around unexplored game design territory, and excited to help refine ideas into shippable features
  • Willingness to work in Toronto is preferred, but fully remote opportunities are available.

Bonus

  • Previous experience as a technical director on a shipped/live game
  • Previous experience in small/medium-sized development studios



Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Relocation assistance
  • Flexible schedule and work location
  • Healthcare & benefits

To see our team, our office and what we do as a company visit tornbanner.com/

Torn Banner Studios has an accommodation process in place that provides accommodations for employees with disabilities. If you require a specific accommodation because of a disability or a medical need, let us know and we will work with you to provide accommodation.

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