Torn Banner Studios recently launched Chivalry 2, the sequel to our multi-million copy selling original. We are a small independent video game studio of around 80 developers in Toronto and we love creating innovative new experiences that focus on challenge and fun.

You are an accomplished engineer that enjoys collaborating closely with the engineering team to build a technically excellent game across multiple platforms.

Responsibilities:

  • Lead and manage a programming team at technical and personnel level
  • Provide estimate time to complete programming task/objectives and be committed to meet them
  • Help in setting up best practices for coding and conduct regular code reviews
  • Encourage and help guide the creation of technical design documents
  • Setup a process to review the game on a regular interval during development cycle and identify area of improvement
  • Collaborate directors, designers and production to ensure efficient development practices
  • Ensure that solid coding practices, technical briefs and code reviews are maintained
  • Maintain regular internal communications and encourage a positive and ambitious team atmosphere
  • Demonstrate good leadership, enthusiasm and sense of commitment
  • Take responsibility for recruitment, on-boarding, development and professional training of the programming team
  • Propose solutions to improve the development of projects in the studio
  • Maintain a strong understanding of multiplayer FPS games

Requirements

  • Proficiency in C++
  • At least 5 years professional video game programming experience
  • A strong and efficient communicator with excellent management skills
  • A bachelor degree in Computer Science, Software Engineers, or equivalent.
  • Previous leadership/mentorship experience, or leadership interest and potential
  • A good knowledge of programming languages and software engineering practices
  • Experience in developing AAA titles on multiple console platforms
  • Experience in unreal 4 or similar engines
  • Comfortable wandering around unexplored game design territory, and excited to help refine ideas into shippable features
  • Willingness to work in Toronto is preferred, but fully remote opportunities are available.

Bonus

  • Previous experience as a Lead Programmer on a shipping/live game
  • Previous experience in small/medium sized development studios

Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Relocation assistance
  • Flexible schedule and work location
  • Healthcare & benefits

To see our team, our office and what we do as a company visit tornbanner.com/

Torn Banner Studios has an accommodation process in place that provides accommodations for employees with disabilities. If you require a specific accommodation because of a disability or a medical need, let us know and we will work with you to provide accommodation.

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