Torn Banner Studios recently launched Chivalry 2, the sequel to our multi-million copy selling original. We are a small independent video game studio of around 80 developers in Toronto and we love creating innovative new experiences that focus on challenge and fun.

About the Role

As an experienced Build Engineer, you will own and drive the development and stability of the build systems and version control at Torn Banner. Using your experience and knowledge to help make improvements for efficiency to both the pipeline but also to automated testing.



  • Work as a technical liaison with development teams to address build issues and improvements

  • Develop and maintain automation pipelines

  • Develop robust workflows to deploy changes in a live product environment

  • Monitor automation systems and proactively respond to breakages

  • Create and monitor metrics to improve automation systems

  • Manage virtual infrastructure, including deploying and monitoring VMs

  • Maintain the product backlog including tasks and their priorities



  • 3+ years of experience or education in software development, or related discipline

  • Excellent troubleshooting and debugging abilities

  • Experience designing and creating automation jobs in CI systems (e.g. Jenkins, TeamCity)

  • Experience with scripting languages (e.g. Powershell, Batch, Python)

  • Strong knowledge in source-control administration and good practices (e.g. Perforce, Git)

  • Experience making PKGs for First Party Platforms

  • Creative, curious, and motivated to grow your technical abilities

  • Ability to communicate and discuss technical topics with both technical and business audiences

  • Excellent documentation skills

  • Strong sense of initiative and ownership

  • Willingness to work in Toronto is preferred, but remote opportunities are available


Nice To Have

  • Experience with OO languages (e.g. Java, C++, C#)

  • Experience deploying and maintaining virtual infrastructure (e.g. Virtual Machines)

  • Experience with game engines and the particularities of game development

  • Experience with Continuous Integration and Continuous Delivery

  • Experience with monitoring tools (e.g. ZABBIX)

  • Experience with infrastructure automation tools (e.g. Chef, Ansible, Puppet)

  • Experience with secrets management tools (e.g. Hashicorp Vault)

  • Experience with metrics gathering and visualization tools (e.g. Splunk, Elastic Search, Kibana)

  • Experience with container orchestration and management tools (e.g Docker, Kubernetes)

Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Relocation assistance
  • Flexible schedule and work location
  • Healthcare & benefits

To see our team, our office and what we do as a company visit

Torn Banner Studios has an accommodation process in place that provides accommodations for employees with disabilities. If you require a specific accommodation because of a disability or a medical need, let us know and we will work with you to provide accommodation.

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