As a senior weapon system game designer, you had to collaborates with design, programmer, audio and animation teams to create varied and compelling combat experience across the full spectrum of the game. This position requires a person who likes getting their hands dirty in the engine and tools., also familiar with common firearms model on the markets.
Design weapon system features aligned with the creative and game directions.
Collaborate with cross-functional teams to integrate your assigned features.
Develop in-engine prototypes and evaluate their performance.
Adapt to technical and production constraints, reworking your design when and as often as needed.
Participate in finding solutions to fix buggy features.
Create and maintain design documentation that will guide interdependent teams.
At least five years of experience in video game production or related experience.
Experience with game engines (e.g. Unity or Unreal) and productivity software (word, excel, spreadsheets, etc.).
An innovative, empathetic, and collaborative spirit.
Exceptional communication, interpersonal, and presentation skills (you're able to clearly explain your thought process on paper and in person).
Critical thinking, curiosity, resourcefulness, and plenty of flexibility.
A solid understanding of the market and a passion for games - you play enough to know what makes quality gameplay!
Love military games and movies, familiar with common firearms models on the market.