-Roughly 3-5 years’ industry experience in game audio.

 

-Professional in game audio sound (sound design, foley, field recording, mixing).

 

-Familiarity with Wwise.

 

-Proficient command of sound design and mixing with a variety of techniques.

 

-Experience with the entire game audio design process (sound effect, music, voice over, and middleware implementation)

 

-Excellent self-motivation and team spirit.

 

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