-Roughly 3-5 years’ industry experience in game audio.


-Professional in game audio sound (sound design, foley, field recording, mixing).


-Familiarity with Wwise.


-Proficient command of sound design and mixing with a variety of techniques.


-Experience with the entire game audio design process (sound effect, music, voice over, and middleware implementation)


-Excellent self-motivation and team spirit.


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