Unity Developer, Spatialand

“VR” is an industry buzzword right now. And the majority of the technology that has been created in this space has been focused on the development of hardware and content for spaces such as gaming and entertainment, ignoring the range of possibilities available in retail. At our core, we are merchandisers and storytellers which drives us to believe that virtual reality has the potential to reinvent the consumer experience—with an experience we call contextual commerce.

We are looking for a strong Unity Developer who can join our team and deliver amazing technologies and experiences in the emerging world of immersive and interactive media. 

This is the opportunity to get in from the first day at a stealth company currently being incubated in Los Angeles by Walmart's tech incubator, Store No 8.  Spatialand was acquired by Store N° 8, Walmart’s incubation arm for developing capabilities that will transform the future of commerce. At Store N° 8, the Spatialand team will develop and explore new products and uses of VR through immersive retail environments that can be incorporated by all facets of Walmart, online and offline. Our new venture is currently operating in stealth mode as we work out of our beautiful Venice, CA office.


  • Develop Unity based 3D experiences for all major room scale VR Headsets
  • Design, build, and maintain efficient, reusable, and reliable code
  • Ensure the best possible performance, quality, and responsiveness of applications
  • Work with 3d modeling and design teams to establish effective pipeline
  • Create rapid prototypes of concepts and new features
  • Document code base and work with QA and user testing on product optimization
  • Communicate timelines and milestones to key team members
  • Keep up to date with the technological advancements in VR development

Do you have what we're looking for? Bring it on:

  • Attention to detail in all phases of development
  • Passion for immersive media, real time engines, and bringing groundbreaking experiences to market
  • Passionate about Virtual Reality
  • Not above pitching in anywhere; you do what it takes to get it done
  • Plays well with others: low maintenance & fun to be around
  • Strong management skills, with the ability to prioritize conflicting tasks and lead the team towards a common goal


  • BS degree in computer science or related field 
  • 3+ years’ experience in Unity
  • Fluent in C#
  • Experience developing and launching VR applications on major platforms
  • Experience working within agile Scrum engineering teams
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