Join the award-winning team that created God of War
 
Contribute to the artistic vision and development of a product with a specialized focus on creating fantastic vistas through the generation of matte paintings, skyboxes, and background geometry.
A Vista Artist must possess the ability to effectively collaborate with a wide-range of development team members outside of their direct discipline such as the Art Director, Environment Artists, FX Artists, Designers, Technical Artist, Animators, Programmers and Producers to optimally achieve artistic goals and implementation as they relate to design and technological considerations.
 
Responsibilities
  • Create set extensions to game levels by generating matte paintings, skyboxes, and background geometry.
  • Creates content, including 3D modeling/sculpting, 2D texture map painting, material setup/UV layout, and LOD creation according to defined quality standards, artistic styles, conceptual designs, development pipelines, technical parameters, and production goals.
  • Work closely with the Art Director, Art Lead, Environment Artists, and Concept Artists to create vistas that work aesthetically and represent concept work and artistic vision.
  • Work with Lighting Artists, Environment Artists, FX Artists and Tech Art groups to ensure that vistas are set up to light and render within frame rate and technical parameters.
  • Maintain a strong knowledge of the game’s design to support communication and enable early identification of issues, as well as help drive participation in discussions.
  • Facilitate requests or information needs regarding any aspect of the vista art creation process as needed.
  • Demonstrate skill in matte painting, skybox creation, level art workflow, including assembly, set dressing, lighting and asset composition across levels.
  • Possess strong time management and prioritization skills. This entails collaborating with the Production group to develop task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals.
Requirements
  • Minimum 2 years industry experience or comparable professional experience.
  • Strong traditional fine art skills, training and production experience (illustration, painting, organic forms, color theory, perspective, 2D & 3D design.) Good understanding of composition, rendering and lighting.
  • Expertise in creating stunning, but highly efficient 360 vistas by using 2D/3D elements to fake parallax in the environment.
  • Exceptional visual and technical understanding in modeling, rendering & texturing, with matte painting as focus.
  • Proficient in the use of Maya (or 3d modeling package), Substance Painter and Designer, Photoshop, and Z-Brush.
  • Familiarity with video game product development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, particle systems, mapping techniques, UV layout, in-game animation, material setup, layout, VFX, and engine parameters/optimizations desirable.
  • Basic knowledge of runtime Materials in games, and creating/animating environment FX like moving clouds, lightning, and other FX.
  • Knowledge of photography and camera techniques.
  • Good communication, organizational, time management and interpersonal skills.
  • Can work under minimal direction and oversight to determine and develop the best approach to solutions.
  • B.A. in Fine Arts or relevant curriculum or equivalent skillset.
Preferred Experience
  • Experience developing two or more game titles is considered a strength.
  • Previous or next-gen video game platform experience is desirable.
  • Knowledge of World Machine, Gaea, Terragen is a plus.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of autonomy and opportunities for growth.
 
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. We genuinely appreciate the time and effort you spent in contacting us and we thank you for your interest in Santa Monica Studio.
 
#LI-MC1
#LI-SMS
 

Apply for this Job

* Required

  
  


U.S. Equal Opportunity Employment Information (Completion is voluntary)

Individuals seeking employment at Sony Interactive Entertainment PlayStation are considered without regards to race, color, religion, national origin, age, sex, marital status, ancestry, physical or mental disability, veteran status, gender identity, or sexual orientation. You are being given the opportunity to provide the following information in order to help us comply with federal and state Equal Employment Opportunity/Affirmative Action record keeping, reporting, and other legal requirements.

Completion of the form is entirely voluntary. Whatever your decision, it will not be considered in the hiring process or thereafter. Any information that you do provide will be recorded and maintained in a confidential file.

Race & Ethnicity Definitions

If you believe you belong to any of the categories of protected veterans listed below, please indicate by making the appropriate selection. As a government contractor subject to Vietnam Era Veterans Readjustment Assistance Act (VEVRAA), we request this information in order to measure the effectiveness of the outreach and positive recruitment efforts we undertake pursuant to VEVRAA. Classification of protected categories is as follows:

A "disabled veteran" is one of the following: a veteran of the U.S. military, ground, naval or air service who is entitled to compensation (or who but for the receipt of military retired pay would be entitled to compensation) under laws administered by the Secretary of Veterans Affairs; or a person who was discharged or released from active duty because of a service-connected disability.

A "recently separated veteran" means any veteran during the three-year period beginning on the date of such veteran's discharge or release from active duty in the U.S. military, ground, naval, or air service.

An "active duty wartime or campaign badge veteran" means a veteran who served on active duty in the U.S. military, ground, naval or air service during a war, or in a campaign or expedition for which a campaign badge has been authorized under the laws administered by the Department of Defense.

An "Armed forces service medal veteran" means a veteran who, while serving on active duty in the U.S. military, ground, naval or air service, participated in a United States military operation for which an Armed Forces service medal was awarded pursuant to Executive Order 12985.


Form CC-305

OMB Control Number 1250-0005

Expires 05/31/2023

Voluntary Self-Identification of Disability

Why are you being asked to complete this form?

We are a federal contractor or subcontractor required by law to provide equal employment opportunity to qualified people with disabilities. We are also required to measure our progress toward having at least 7% of our workforce be individuals with disabilities. To do this, we must ask applicants and employees if they have a disability or have ever had a disability. Because a person may become disabled at any time, we ask all of our employees to update their information at least every five years.

Identifying yourself as an individual with a disability is voluntary, and we hope that you will choose to do so. Your answer will be maintained confidentially and not be seen by selecting officials or anyone else involved in making personnel decisions. Completing the form will not negatively impact you in any way, regardless of whether you have self-identified in the past. For more information about this form or the equal employment obligations of federal contractors under Section 503 of the Rehabilitation Act, visit the U.S. Department of Labor’s Office of Federal Contract Compliance Programs (OFCCP) website at www.dol.gov/ofccp.

How do you know if you have a disability?

You are considered to have a disability if you have a physical or mental impairment or medical condition that substantially limits a major life activity, or if you have a history or record of such an impairment or medical condition.

Disabilities include, but are not limited to:

  • Autism
  • Autoimmune disorder, for example, lupus, fibromyalgia, rheumatoid arthritis, or HIV/AIDS
  • Blind or low vision
  • Cancer
  • Cardiovascular or heart disease
  • Celiac disease
  • Cerebral palsy
  • Deaf or hard of hearing
  • Depression or anxiety
  • Diabetes
  • Epilepsy
  • Gastrointestinal disorders, for example, Crohn's Disease, or irritable bowel syndrome
  • Intellectual disability
  • Missing limbs or partially missing limbs
  • Nervous system condition for example, migraine headaches, Parkinson’s disease, or Multiple sclerosis (MS)
  • Psychiatric condition, for example, bipolar disorder, schizophrenia, PTSD, or major depression

1Section 503 of the Rehabilitation Act of 1973, as amended. For more information about this form or the equal employment obligations of Federal contractors, visit the U.S. Department of Labor's Office of Federal Contract Compliance Programs (OFCCP) website at www.dol.gov/ofccp.

PUBLIC BURDEN STATEMENT: According to the Paperwork Reduction Act of 1995 no persons are required to respond to a collection of information unless such collection displays a valid OMB control number. This survey should take about 5 minutes to complete.