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The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

Join the award-winning team that created God of War

Santa Monica Studio is seeking an Associate Technical Level Designer for the development of a new unannounced title!

This individual will work side by side with our Level Design, Systems Design, Combat Design and Engineering teams, supporting innovative and ambitious content through solving scripting, workflow and implementation problems.

As an Associate Technical Level Designer, you will collaborate with design, art, and engineering to creatively solve challenging technical problems. You have a strong computer science and/or scripting background working on a video game team. Help us create amazing world leading games that will set the PS5 apart from the rest!

Responsibilities

  • Work closely with the level designers and combat designers to create interactive objects and set pieces within the larger game
  • Solve challenging technical problems using creative and innovative ideas
  • Work with the Tools team to optimize workflows
  • Author, troubleshoot, and maintain complex scripted scenarios
  • Identify and solve technical issues for the other designers as the product goes through Alpha, Beta, and Final
  • Provide team-facing documentation to inform and guide the work of downstream groups
  • Participate in planning a roadmap to completion for the systems for which you’re responsible
  • Understand, interpret, and execute on creative direction in alignment with project goals
  • Playtest and tune gameplay using feedback to inform iteration and quality

Requirements

  • The ideal candidate is part designer and part programmer
  • Experience working in a 3D level editor or other 3D modelling software
  • Experience using text-based and visual scripting languages
  • Experience creating tools and solving technical issues for design
  • Strong collaboration and problem-solving skills
  • Strong written communication skills and the ability to convey abstract concepts
  • Ability to think logically and with attention to detail
  • Knowledge of competitive products and a variety of gameplay genres, as well as a personal understanding of what makes video games fun
  • 1 year in a technical design role on a video game project

Preferred Experience

  • Experience with Maya, especially modelling and animation
  • Expertise working on action games or action RPGs
  • Completion of at least one full AAA development cycle
  • A Computer Science or related degree

#LI-SMS

 

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$34.72$52.12 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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