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PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

PlayStation Studios Visual Arts and PlayStation Studios Malaysia provides world-class content, development and services to PlayStation Studios. Our team is always at the cutting edge of technology and partners with the industry’s best minds and companies. This is your opportunity to work closely with game industry professionals from all over the world under one roof! 

 

Always at the cutting edge of technology, the teams work with studios like Naughty Dog, Insomniac, Santa Monica Studios, Guerrilla Games, Bend Studios, SuckerPunch, San Diego Studio, Japan Studios, and more PlayStation first-party teams, providing our services to these studios. 

 

We are looking for a Senior Animator who is highly proficient in all aspects of high-quality animation. This person needs to be organized, strategic, and thoughtful in all interactions. 

 

Our Senior Animators are dedicated, focused, and self-motivated to produce high-quality animation.  They work within all styles of animation.   
 
This is to be an FXT position for a year with the possibility of extension. 
 
 

Responsibilities

  • Understand multiple processes, workflows, toolsets, and styles for keyframe and motion capture production. 
  • Create AAA quality animation according to the direction of the supervisor while adhering to metric and schedule. 
  • Maintain regular communication with supervisors, management, production, and staff daily. 
  • Address feedback and notes on all work to the best of their ability, should there be an impasse, provide creative solutions. 
  • Share tips and tool knowledge for animation best practices 
  • Present concept ideas and communicate technical issues to leads.  
  • Be present with all renders and notes prepared for Lead and Supervisor reviews. 
  • Create video reference to supplement assignments where necessary. 
  • Have a full understanding of all animation tools being used on the project – both internally and client-developed.
  • Set a strong work ethic example for the team.  
  • Identify and report potential risks to delivery timelines. 
  • Train and acclimate new animators to the team. 
  • Uphold quality standards, mentor junior members, and ensure productivity levels meet project requirements. 
  • Contribute to a creative, collaborative and fun working atmosphere amongst the team. 
     

Qualifications

  • Minimum of 5 years of animation experience in the entertainment industry 
  • Expert and hands-on knowledge of Maya for animation, both aesthetically and technically.  
  • Strong background in AAA facial animation workflows  
  • Knowledge of aesthetics of character animation and movement  
  • Knowledge of pipelines, workflows, and toolsets used in key frame and motion capture animation 
  • Able to adapt to/ keep up/ follow through changes in direction yet work within defined procedures 
  • Able to create high quality, story-driven performance animation.  
  • Able to communicate effectively and articulate eloquently, especially in offering productive opinions while evaluating the work of junior members in the team.   
  • A strong team member, able to collaborate with a wide range of peers, leads, supervisors, producers, and management in an open working environment.  

 

Desired Qualifications

  • Understanding of Motion Builder 
  • Understanding of camera composition and layout 
  • Experience with FACS based rigs 
  • Ability to evaluate facial rigs aesthetically and technically 
  • Has worked directly in game-engine builds or Devkits 
  • Comfortable working in a global team environment 

 

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Generally, We Obtain This Information Through Our Recruiting Team

 

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Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

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