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Insomniac games is looking for its next Senior Combat Designer.  In this role you'll be responsible for helping produce high-quality experiences within our games. You should have at least 8+ years of design experience, largely focused on combat design. The Senior Combat Designer will act as a key coordinator and collaborator, working with design, engineering, art, and animation teams to create compelling player experiences that are expressed though the hero, the enemies they face, and the overall systems that govern combat. You will be responsible for developing designs for said combat and systems for an assigned project and implementing these designs in game. This includes taking designs through pitch, concept, implementation, bug fixing, balance, and polish phases.

ESSENTIAL FUNCTIONS AND RESPONSIBILITIES

  • Develops core game action systems such as player actions, hero powers, enemy factions and archetypes, and/or bot AI.
  • Creates clear and concise, visually oriented design materials that explain mechanics, systems, and features.  
  • Pitches and presents designs to the team and department heads. 
  • Explores multiple potential solutions to a problem by creating rapid prototypes, evaluating from a player perspective, and iterating as needed.
  • Develops and communicates combat and system designs through written documentation, visual design materials, and verbal presentations.
  • Implements gameplay and game structure; works with Gameplay Programming team to deliver content that meet each disciplines goals and deadlines.
  • Follows up with multiple departments on combat features and updates team as needed through various mediums.  
  • Addresses bugs and gameplay issues to assure a stable and polished product. 
  • Helps assess progress, quality, and user friendliness of project via methods such as usability testing, focus tests and in-house play tests.
  • Provides constructive feedback on all aspects of product; finds opportunities to increase quality of product and advises on how information may be implemented or held for future products.
  • Other duties may be assigned.



Supervisory Duties
The Senior Combat Designer role has no supervisory duties.

We look forward to hearing from you. Please use the link below and apply. Thank you!

 

 

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.
$143,700$215,500 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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