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Nixxes Software is an industry-leading Dutch company specializing in video game design, development and porting.
Working alongside global partners since 1999, our work is fuelled by a love for gaming and commitment to innovation. Our Utrecht based team prides itself on delivering the best possible experience for every gamer, regardless of platform. In July 2021 Nixxes joined PlayStation Studios to focus on delivering the highest-quality gameplay experiences for PlayStation fans.
Nixxes Software is looking for passionate and skilled Environment Artists to join a growing team of artists and engineers to create AAA experiences for upcoming projects. As an Environment Artist, you will be involved in world building and object creation for major game franchises in collaboration with other renowned PlayStation Studios around the world.
- Create 3D models and materials to the quality standards set by the Art Director and Lead Artist.
- Visualize environments in interesting and compelling ways based on the quality standards set by the Art Director and Lead Artist.
- Work together with our design team on the creation and completion of levels.
- Strong spatial sense and a good eye for level composition, colors, light and texture, and the ability to bring these together into a compelling image.
- Experience with software like Autodesk Maya, Substance 3D Designer, Substance 3D Painter, ZBrush and Adobe Photoshop.
- Must be a resident and citizen of the Netherlands!
- Communicates with directness/candor and is adept at conflict resolution.
- High standards of respect and values strong teamwork.
- Ability to adapt to changing circumstances.
- Positive thinker with an ambitious drive towards quality and success.
Portfolio submission is required for this position.
Please keep your portfolio simple and clear. Show us a few examples of your best work that you feel best represents you and your skills. Include a brief description of what you were responsible for, how much time it took to complete and the date it was created.
- Bachelor's degree or higher in Game Art or Game Development.
- Ability to create 'simple' 2D concepts with self-assistance.
- Experience in the games industry or a related industry.
- Experience with AAA engines.
- Experience with Houdini.
- Interest in the technical aspects of AAA game development.
- (Native) Dutch speaker.
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