At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar Dundee is on the lookout for a talented Production Coordinator who possesses a passion for video games, accessibility, and inclusivity. This is a full-time permanent position based out of Rockstar’s unique game development studio in Dundee.


  • Work with Directors, Producers, and Leads on a cross-department level to design, schedule, and track accessibility-related work within broader development timelines.
  • Assist with accessibility evaluations and audits and report findings to the relevant stakeholders. Investigate and assisting in the development of possible solutions.
  • Document internal accessibility practices and initiatives.
  • Research and explore different accessibility and inclusive designs to aid us moving forward.


  • Organize, attend, and help document team meetings.
  • Assist with the creation of accessibility focused presentations.
  • Host meetings, presentations, and workshops.
  • Pass production notes to other developers as needed and coordinate internal discussions.
  • Manage the team’s bug and task queues using our internal project tracking tools.
  • Deadline tasks against other department’s deadlines and requests.
  • Review bugs for clarity and duplication.
  • Ensure that the team is on track to meet key dates.
  • Help maintain and write documentation and reports.
  • Investigate causes of blockage, chase down owners and provide status updates on tasks.
  • Be on-hand to assist with any accessibility queries.
  • Keep up to date with accessibility industry changes, legal requirements, and guidelines.


  • Knowledge of accessibility best practices and accessibility standards in the industry.
  • Experience with Microsoft Office (emphasis on Excel), JIRA, Confluence and other project tracking and bug database software.
  • Experience with production methods or project management.
  • Knowledge and passion for Rockstar Games titles.


  • Knowledge of accessibility in games, websites, and other media.
  • Experience with production methods or project management.
  • Strong time management skills with the ability to focus and prioritize in a fast-paced work environment.
  • The ability to identify possible knock-on effects to decisions made during the development process.
  • Ability to communicate with others regarding sensitive topics showing empathy and care.
  • Comfortable hosting meetings and presentations.
  • Self-motivated and able to work autonomously, manage and prioritize own workload with minimal direction.
  • Excellent organizational, presentation, and communication skills.


  • Experience working on accessibility content for media or websites (captioning, STT/TTS, audio cues, web accessibility, etc).
  • Passionate about accessibility and inclusivity.
  • A broad knowledge of games across all current platforms.
  • Knowledge of the Web Content Accessibility Guidelines 2.1 Level A and AA, and familiarity with Level AAA.

Please note that these are desirable skills and are not required to apply for the position.


Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.

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