We are looking for a Principal Designer to join our team and lead all aspects of company and product design.

As a Principal Designer, here are some examples of what you may work on:

  • Develop and own creative direction and design strategy across all audiences and functions of the company.
  • Establish and curate company and product visual branding across mobile and web experiences.
  • Solve design problems that affect multiple aspects of the product.
  • Collaborate with product managers and analysts on requirements gathering.
  • Create and present wireframes, storyboards, visual comps, and product prototypes with fellow designers, product managers, developers, and management.
  • Envision and design animations, transitions, and motion graphics that ad clarity and delight to the app UX.
  • Build a visual language expressed across icons, buttons and other elements.
  • Work in cross-functional teams to meet specific goals.
  • Mentor UI/UX Designers while being freed up from running HR or team management.
  • Select and lead contract designers on special projects.
  • Workshop new features and solutions.

You:

  • 5+ years mobile design experience.
  • 7+ years general design experience.
  • Have held key design roles on multiple app available in the App Store and Play Store.
  • Strong grasp of iOS and Android design best practices and constraints.
  • Strong understanding of designing for multiple screen sizes, including tablet.
  • Up to speed and passionate about modern design philosophies and trends.
  • Strong design portfolio.
  • Excellent communication, organization, and problem solving skills.
  • Detail oriented with outstanding aptitude for self-growth.
  • Very skilled with Adobe Creative Suite, Sketch, design prototyping, wireframing and flowcharting software.
  • Able to adapt and modify work based on user testing and feedback.
  • Degree in design, entertainment technology, similar area or equivalent experience.

Nice to have:

  • Programming experience for web or mobile.
  • Skills in related areas such as illustration, photography, video, and motion graphics.

 

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