Job Description

An Audio Programmer at Magic Leap contributes to integrating audio for Mixed Reality experiences in current production, and developing interactive audio systems and tools. You will work with a small team dedicated to developing innovative audio tools and workflows for a cutting edge Mixed Reality platform.

The ideal candidate is a quick and enthusiastic learner, an excellent problem solver, and embraces both the creative and technical challenges.

Responsibilities:

  • Responsible for the development, maintenance, and enhancement of interactive audio tools and delivery systems
  • Contributing to the creation of innovative Mixed Reality audio tools and systems
  • Creating scripts, and writing and updating audio editing tools within a game editor, resulting in real-time 3D sound placement
  • Creating real-time DSP type effects for use in games and experiences
  • Integrating new digital processing techniques into Mixed Reality experiences
  • Advancing current environmental audio effects and tool sets
  • Testing and debugging

Qualifications:

  • 5+ years professional experience developing software in both C# and C++
  • Experience with multiple scripting languages
  • Knowledge of both low and high-level language programming
  • Knowledge of Unity3d runtime and editor coding
  • Experience making modular runtime and tools software, and sharing those tools across projects
  • Experience integrating and programming audio for games
  • Understanding of interactive audio design and production
  • Practical understanding of 3d math (vector operations, bounding volumes, transform operations)
  • Self-disciplined
  • Ability to work to deadlines
  • Excellent organization and communication skills
  • Ability to work independently and also within a multidisciplinary team
  • Ability to provide and accept critical feedback in a professional manner

Preferred (Nice to Have)

  • Substantial familiarity with at least one audio middleware platform
  • Working knowledge of Audio/DSP effects programming
  • Experience working with Unreal
  • Familiarity with Procedural Sound Design (PD)
  • Experience implementing and mixing for 3D spatialized audio and interactive environments
  • Experience/interest in making custom abstract behavior and/or interactive music systems (Game AI)

Education:

  • Computer science-related university degree or equivalent experience

Additional Information

  • All your information will be kept confidential according to Equal Employment Opportunities guidelines.
 
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