Job Description

As a Senior Game Designer, you will be responsible for primary design, prototyping, R&D, and product pitch development. You will work closely with production, art, and technical team members to design and develop experiences that prove out the potential of Magic Leap’s groundbreaking technology and pave the way for future flagship products.

You will provide leadership, world-class design, and a positive “can do” attitude; you will encourage a vibrant and collaborative environment that enables the talents at Magic Leap to continually learn, explore, and create at their highest level. This role is for an experienced leader, innovator, and creative problem-solver who not only empowers and supports their team with great design at every turn but also rolls up their sleeves and gets hands-on building powerful user experiences.


  • Work closely with the Studio Creative Director to shape and uphold the studio creative vision across projects, and guide the teams in implementation
  • Own and develop core experience design, taking it from concept through prototyping
  • Drive the day-to-day creative process and empower everyone to contribute to it
  • Document and execute on the design, including concept, scoping, layout, balancing, and test-driven iteration
  • Find and rapidly implement innovative solutions to challenging interactive problems
  • Define, maintain, and communicate a clear vision and goal for each project
  • Create high engagement both within the team and for the end-user
  • Foster a highly positive team culture, including consensus building and collaborative approaches to conflict resolution

Basic Qualifications:

  • 6+ years experience in game design, including multiple cycles from concept to ship
  • At least 2 titles shipped in a design leadership role
  • Ego-free leadership style proven to motivate and inspire collaborative work
  • Excellent leadership and communication skills
  • Proven track record of generating world-class interactive creative work and inspiring the same from others
  • Ability to produce results under tight deadlines and changing requirements
  • Must be hands-on, driven, collaborative, and entrepreneurial
  • Adept at developing, communicating, and collaborating with artists and executives

Preferred Qualifications:

  • Familiarity with agile/scrum development methodologies
  • Experience in developing for VR/AR/MR
  • Experience in Unity

Additional Information

  • All your information will be kept confidential according to Equal Employment Opportunities guidelines.



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