Liquid Instruments is an emerging startup company making a new breed of test & measurement equipment that enables scientists, engineers and students to acquire data, generate signals and control their experiments. Liquid Instruments was founded by a team of scientists that worked together on high-speed digital signal processing at the Australian National Univeristy and NASA's Jet Propulsion Laboratory and built ultra-sensitive instrumentation for measuring gravitational waves. We’ve used the technology to create our first product, Moku:Lab, that integrates 12 instruments including an oscilloscope, spectrum analyser, waveform generator, etc. into a single device using an FPGA-based software-reconfigurable platform.
We are looking an experienced software engineer to:
- Create and take ownership of a visually rich Windows application to control our expanding hardware platform.
- Soft real-time control of physical hardware over a network.
- Rich visual representation of complex physical systems and datasets.
- Interface to our existing C++ business logic.
- Establish our Windows development team and set up best-practice processes.
- Choose a technology stack for the application (such as UWP, Win32, WinRT, Windows UI or Qt).
- Establish build, continuous integration and documentation systems.
- Participate in hiring and supervision of junior developers.
Successful applicants will:
- Be comfortable reading modern C++.
- Have a demonstrated ability to architect complex software.
- Work effectively within a team and utilise collaborative tools.
- Have produced high-quality, native user interfaces.
- Graphic/UI design
- Network programming
How to Apply and recruiting process information:
We don’t want a “cover letter” but we would like a note telling us a bit about you and why this opportunity is interesting to you, in addition to your resume. We run an efficient recruiting process and we would love to have someone in this role by February 20, 2019.