Our UI/UX Team at Insomniac Games is growing! We're looking for a talented UI/UX Programmer interested in helping us make industry-inspiring player experiences that are approachable, accessible, and immersive for everyone. We work collaboratively and cross-functionally to develop innovative player experiences and need someone interested in playing a major role in delivering world-class games for players of all abilities. If you are someone with a track record of setting the quality standard for a functional discipline and inspiring developers across the industry with exceptional work, forward-looking techniques, and efficient processes, please read on!
Essential Duties and Responsibilities include the following:
Own and iterate on novel user-facing features and systems through all phases of the development cycles from prototype to polish across multiple games and has impact across all of the PlayStation Studios.
Develop strategic direction for the department, enabling and encouraging the entire UI/UX department to make excellence a central part of the development process
Collaborate with artists, designers, and developers to implement and deploy consistent and intuitive user experiences that support the art, design, and technical vision for our games.
Challenge and evolve what is possible with existing UI/UX tools and impacts current industry trends, actively advancing the studio's skills and abilities.
Seek long-term opportunities for the department and coordinate the effort necessary to make them a reality.
Instill and promote a culture of learning and development across the studio and beyond.
Continuously expand knowledge of technological developments in the game industry through research and training.
Work iteratively through all phases of the game development cycle from prototype to polish, delivering code that is readable, functional, set the standard and exceeds requirements.
Cultivate and champion a culture of empathy, fostering psychological safety of within the organization.
Advocate relentlessly for our players and the end-to-end user experience.
Other duties may be assigned.
Education and/or Experience:
More than 10 years related experience and/or training; or equivalent combination of education and experience.
Expert-level grasp of digital interaction design fundamentals and patterns.
Deep understanding of procedural and object-oriented programming paradigms.
Ability to adapt and adhere to the prevalent coding style and practices, including source control standards.
Familiarity with commercial content creation packages (Adobe suite, specifically Flash/Animate, or Maya) a plus.
3D and/or Coherent experience also a major bonus.
Strong instincts for game design and innovative user experiences.
Passion for game accessibility and player advocacy.
Great interpersonal skills and the ability to work in and contribute to a collaborative environment.
Ability to present ideas and research in a way that makes it actionable and easily understandable for all audiences.
Flexibility in the face of schedule changes and shifting timetables.
Ability to work independently and efficiently.
Insomniac Games prides itself on developing experiences that leave positive and lasting influences on players’ lives — a mission we achieve by fostering diversity and inclusivity at our studios. We are a team focused on creating thrilling games and elevating our creative talent. Insomniac provides our teams an environment where they are at the heart of the experiences we make. As part of PlayStation, Insomniac Games is recognized globally for hit games such as Marvel’s Spider-Man, Ratchet & Clank, Spyro the Dragon, and Resistance.