The UI/UX team at Insomniac Games is growing! We’re looking for a dedicated accessibility programmer interested in helping our UI/UX and Gameplay teams to make industry-inspiring experiences that are approachable, accessible, and immersive for everyone. If you are someone with a track record of working collaboratively to develop innovative solutions and want to play a major role in developing world-class experiences for players of all abilities, please read on!
Essential Duties and Responsibilities include the following:
Collaborates with artists, designers, and developers to implement and deploy consistent and intuitive user experiences that support the art, design, and technical vision for games
Owns and iterates on impactful user-facing features and systems through all phases of the game development cycle from prototype to polish for a single game
Plans and deploys improvements to the development process creating efficiencies beyond the team, while modeling what exemplary UI/UX looks like
Advances the capabilities of existing UI/UX tools and current industry trends
Proactively drives what and how work needs to be created and implemented
Contributes to the documentation of team institutional knowledge
Communicates nuanced concepts and ideas effectively by embracing a shared language in order to solidify partnerships across functions and teams
Proactively encourages and enables mentorship and growth opportunities for the team
Promotes the importance of well-being and inclusivity within the organization, acting as a vocal proponent for the needs of the team
Advocates relentlessly for our players and the end-to-end user experience
Other duties may be assigned
Education and/or Experience:
Eight plus years related experience and/or training; or equivalent combination of education and experience
Extensive knowledge of C++, JavaScript, HTML, CSS and/orother related front-end development tools
Ability to adhere to the prevalent coding style and practices, including source control standards
Thorough understanding of procedural and object-oriented programming paradigms
Familiarity with commercial content creation packages (Adobe suite, specifically Flash/Animate, or Maya) a plus
Ability to use common workplace collaborative software like Microsoft Office products.
Other Skills:
Solid instincts for game design and innovative user experiences.
Passion for game accessibility and player advocacy.
Good interpersonal skills and the ability to work in and contribute to a collaborative environment.
Ability to present ideas and research in a way that makes it actionable and easily understandable for all audiences.
Flexibility in the face of schedule changes and shifting timetables.
Insomniac Games prides itself on developing experiences that leave positive and lasting influences on players’ lives — a mission we achieve by fostering diversity and inclusivity at our studios. We are a team focused on creating thrilling games and elevating our creative talent. Insomniac provides our teams an environment where they are at the heart of the experiences we make. As part of PlayStation, Insomniac Games is recognized globally for hit games such as Marvel’s Spider-Man, Ratchet & Clank, Spyro the Dragon, and Resistance.