This is a remote position for the foreseeable future until we can ensure our offices can safely reopen.

At Ingenuity you will be working in a fast-paced visual effects production environment. As a Pipeline TD, you will be part of a team that is directly responsible for developing the studio pipeline, maintaining software tools, supporting artists workflows, troubleshooting development issues, and collaborating with other departments.

This position is Los Angeles based but we are accepting applications nationwide while our team is staying safe and working remotely. The possibility of relocating to Los Angeles or New York when our offices can safely reopen should be a factor considered by all candidates applying.

This position is considered mid-level, with room for growth and development as the role expands. All qualified candidates are required to take and pass our Programming Test as well as answer a variety of programming related questions during the interview process. This is a remote position until our studio can safely open again in 2021.

Responsibilities:

  • Work on software and tools of a high degree of complexity, requiring thorough understanding of the overall pipeline
  • Work closely with studio departments to develop, maintain and improve pipeline tools
  • Enable artists to work faster and more efficiently by removing barriers and reducing repetitive tasks
  • Provide support to production, be proactive about solving problems, debug and resolve complex issues of a technical nature, and update documentation
  • Develop comprehensive knowledge of studio software and systems, keep up to date with evolving industry standards

Requirements:

  • Detail oriented, self-sufficient, and able to work with minimal supervision
  • A background in Computer Science, Engineering or a related field
  • Strong technical, problem solving, interpersonal, and communication skills
  • Experience working in a visual effects production environment for film, commercials, music videos or television
  • Applicable, working knowledge of programs and their APIs: Nuke, Maya, Houdini, Renderman, Shotgun, Deadline
  • Proficiency in Python 2.x/3.x, PyQt, PySide, C++, Visual Studio

Helpful but not required:

  • Python APIs are a plus but not required; raw programming skill has more weight than API knowledge
  • Knowledge of USD and Unreal
  • The bulk of our current pipeline is in Python and PySide. Our tools are backed by Shotgun with a large focus on cross-platform applications.

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