Who We Are

As trailblazers in VR and multiplatform AAA video game development, ForwardXP thrives on creating immersive multiplayer and delivering the next generation of forward looking games for consoles, PC and VR platforms. Our senior team boasts a legacy of leadership in some of the most iconic game franchises of all time, from Call of Duty to DOOM, QUAKE, and beyond.

Mission

Fun isn't just a byproduct - it's our mission. We know that crafting fun takes dedication, teamwork, and agility. By staying player-focused and agile, we ensure our games are not just entertaining but legendary.

Our Values

  1. Excellence isn't just a goal, it’s our commitment to surpass expectations by consistently reflecting on our performance and continually seeking improvement.  We're on a relentless pursuit to constantly push the boundaries of technology to deliver gaming experiences that leave players spellbound.
  2. Impact is our heartbeat. We understand that every line of code, every financial decision, and every collaboration has the power to make a difference. By creating games that resonate deeply with players, we leave a lasting mark on the gaming landscape and beyond.
  3. Collaboration isn't just a buzzword - it's our strength. We believe in the power of diverse voices and intentional collaboration, ensuring that every perspective shapes our games into masterpieces.

Who We Are Looking For

We are looking for a Technical Artist to help us ensure that content is of the highest quality and performant as possible across platforms and projects.  In this role, you will work closely with the production, art, design and engineering teams to execute visual objectives.

What You’ll Be Doing:

  • Help create standards for artistic workflows and pipelines
  • Amplify artistic capabilities while maintaining efficient and sustainable memory and performance
  • Identify new opportunities to incorporate technology to increase art workflow efficiency and quality
  • Contribute to lighting, vfx, shader, post effects and other real time rendering considerations according to platform or engine
  • Generate sample or example 3D content or assets to demonstrate best practices for quality with in technical limitations

What We Like To See

  • A solutions-provider, particularly as it pertains to developing techniques to meet quality targets with difficult technical constraints.
  • Highly proficient communication skills and capacity to act as an ambassador between art and engineering
  • Familiarity with pipeline toolsets for lighting, vfx, shaders, and content optimization
  • Understanding and proficiency with Unreal and Unity engines
  • Experience translating artistic requirements to a sustainable workflow
  • Experience with character or object rigging and animation implementation

Perks & Benefits

  • Remote-friendly 
  • Flexible working hours 

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