WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic and technical talents to the limit on a team of world-class game developers who strive to innovate and inspire.

What You'll Do

Epic Games is searching for a Senior Technical Animator with a passion for expressive character movement to work on our collaboration with Disney. In this talented team of veteran and emerging artists you’ll collaborate across teams, and contribute directly on the next Epic project.

Joining this team means you’re motivated to seek solutions to problems and work with other artists to make positive changes to models, movements, and tools. The heart of this role is rigging, pipeline and tooling.

In this role, you will

  • Rig characters, props and vehicles
  • Set up assets in Unreal Engine 5; including cloth, physics, blueprints
  • Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets
  • Assist with pipeline tools and working with engine and project leads on continuous improvement of those engine tools

What we're looking for

  • Extensive experience rigging characters in Maya
  • A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces
  • Attention to aesthetic detail, especially with regards to character deformation and physics movement
  • Familiarity with the Unreal Engine 5 art pipeline
  • Positive individual with strong written communication and teamwork skills 
  • Exceptional problem-solver
  • Experience developing character pipelines and tools

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$166,744$244,558 USD
Washington Base Pay Range
$159,164$233,441 USD

ABOUT US

Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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