WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - UNREAL ENGINE
What we do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What you’ll do
We’re looking for experienced Console Programmers to help enhance and maintain the console platforms supported by Unreal Engine. You will be responsible for a variety of game consoles including PlayStation 4 and 5, Xbox One, Xbox Series X/S, Switch, Steam Deck, and Stadia. You will work on a variety of systems including infrastructure, packaging, input, graphics, and general CPU tasks. You will often work with the latest technologies in gaming, working with console manufacturers to develop their software and hardware. Additionally you will collaborate with the many teams at Epic working on games like Fortnite, Rocket League, and special showcase projects.
In this role, you will
- Analyze performance on and optimize for game consoles.
- Help us extend and enhance our engine for future hardware.
- Develop workflow tools for game consoles.
- Debug CPU, GPU, and/or peripherals of modern game consoles.
- Support external customers.
What we’re looking for
- Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems.
- Demonstrated performance and memory optimization skills.
- Self-motivated and able to dive into a complex system with quick results.
- Excellent knowledge of a broad range of graphics APIs including Metal, Vulkan and DirectX, as well as shading languages such as HLSL and MSL.
- Excellent knowledge of hardware architectures including x86-64, ARM, AMD GPUs, and NVIDIA GPUs.
- Familiarity with development tools and profiling on modern systems, including PIX, Razor, and renderdoc frame capture and profiling.
This position is listed in multiple locations across North America and Europe including:
Vancouver, British Columbia
Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.