Art Outsourcing Producer

Storm8 is looking for an art outsourcing producer to help us continue to expand content production for our home decor and interior design games. We’re looking for a self-starter, and fast-learner who can produce art assets across 2D, 3D (incl. model, texture, rigging, animation), and review Unity asset implementation. The ideal candidate would facilitate production of art assets in the outsourcing pipeline for potentially multiple games and features, with support and guidance from senior OS team members. 

Responsibilities

  • Collaborates with other OS Producers in allocating outsourcing assignments while maintaining awareness of project status, deliverables, resources and deadlines
  • Partners closely with OS Production team to ensure a healthy outsourcing pipeline and strong relationships
  • Identifies opportunities for improvement within the OS production pipelines
  • Oversees the approval process for all assets being submitted from our multiple outsourcing companies and contractors
  • Partners closely with cross-functional teams to maintain development cadence across a portfolio of games
  • Provides art direction for multiple Outsourcing Vendors while maintaining short-term and long-term outsourcing pipelines
  • Partners with various departments (Product, Production, Art and Game Design) as the main communication channel and principal contact for multiple Outsourcing vendors
  • Communicates closely with vendors, ensuring art feedback is clearly communicated and understood
  • Manages the timeline, organization and delivery of final art production assets; ensures they are consistent with brand and style requirements and are handed off seamlessly
  • Ensures work is delivered on time to meet project deadlines
  • Reviews art assets thoroughly and quickly resolves/iterates on problematic areas
  • Communicates outsourcing production bottlenecks
  • Provides constructive written and visual feedback to vendors for the highest quality
  • Shares knowledge and experience with other members of the OS team by providing constructive feedback
  • Evaluates art asset requests based on internal milestone schedules

Qualifications:

  • Deep understanding of core artistic principles including color, composition, structure and perspective.
  • A strong art portfolio representing both 2D and 3D work that displays proficiency in Maya, Unity, Photoshop, and Illustrator
  • Able to produce art assets across 2D, 3D (incl. model, texture, rigging, animation) discipline, and review Unity asset implementation in the outsourcing pipeline for individual or multiple game(s) and feature(s) with guidance from senior OS team members.
  • Proficient at managing multiple projects with competing priorities
  • Experience producing high-quality assets within specific technical limitations
  • The ability to communicate clearly, directly, and concisely

Requirements:

  • BA degree in animation, illustration, fine arts, graphic art/design, or a closely related discipline
  • 3 years of experience with art production in game development 
  • Or Masters Degree with 2+ years of game development experience

 

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