Cloud Chamber is looking for a Senior Rendering Engineer to help bring our stylized game to life. You will be working in close collaboration with concept artists, the Art Director, and other engineers to push Unreal Engine 5 towards your combined vision. You will be likely modifying core shaders, developing new rendering technologies, and potentially working to integrate third party solutions for particular problems. You will be otherwise developing new and interesting systems for world and character rendering.
We are looking for someone who can look at a piece of concept art or hear an art director's pitch and translate that into rendering code, shaders, and systems. You should be comfortable helping to design new tools and systems to achieve artistic visions. You should be equally comfortable thinking about how to make use of offline third-party tools like Houdini and marshalling their data into the runtime. It is important that you are able to effectively communicate directly with artists and help direct them towards performant solutions.
Skills, Experience and Qualifications:
- 5 years industry or related experience
- 2 or more published titles
- Previous experience working in a senior role as a graphics / rendering engineer
- Strong 3D Math skills
- Strong C/C++ experience
- Excellent communication skills
- Current and Next Gen game console experience strongly desired
- Strong understanding and familiarity with current Unreal Engine technology desired
- Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline
We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.
We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.
We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.
If all of this sounds as exciting to you as it is to us we’d love to meet you. Join us in creating worlds that move people.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.
The pay range for this position in California at the start of employment is expected to be between $80,000 and $115,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.