Do you like to write code to break code? Do you enjoy reverse engineering systems to understand how they work under the hood? Would you like to learn what it takes to scale to the testing needs of a large game like Destiny?
As a QA Engineer (SDET) at Bungie, you will make machines do some of the heavy lifting so we can focus our precious human cycles on the testing that cannot be automated. You will stop bugs before they even exist by improving automated tests that run prior to check in. You will also create scripts and tools that speed up finding those that sneak in. Most importantly, you will work with a fun, dedicated, and energetic team devoted to making Destiny one of the best games in the world.
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, IL, NC, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, IL, NC, TX, and WA (please review location for details). Prospective employees located outside of CA, IL, NC, TX, and WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
- Execute, investigate and improve automated tests
- Build scripts, tools and automation to improve tester workflow
- Collaborate daily with a cross-disciplinary team
- Knowledge of core programming principles
- Proficiency with C#
- Professional experience in testing and / or development
- Experience with C++
- Experience working on a personal game project
- Experience writing automated tests