Bungie Studios is looking for talented individuals to help create awe-inspiring visuals for breath-taking gaming worlds. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title.

As a palette artist, you'll be part of the team developing our modular kits for architectural interiors and exteriors, and building a full suite of assets to populate a dense and vibrant world.

With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in WA & CA). Currently only a select range of positions are available for full-time remote work in WA & CA (please review location for details). Prospective employees located outside of CA & WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.  

RESPONSIBILITIES

  • Create clean, efficient, and visually stunning world building assets
  • Collaborate with world artists, narrative and mission designers to create assets for use in world building
  • Assets need to support well-crafted gameplay spaces and serve as visually stunning works of art
  • Modeling environment geometry from simple mass-out to finished states
  • Help devise and construct modular construction sets and custom assets
  • UV map and paint custom texture sets for levels
  • Texture and shader development

REQUIRED SKILLS

  • Effective communication skills
  • Thorough understanding of how to build for modularity, versatility, and efficiency
  • Thorough understanding of light, value, composition, color, staging and detail in environmental design
  • Good sense of scale and spatial awareness
  • Understanding of how environments affect game play
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art and design
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications
  • Experience in game development crafting in-game content
  • Effective time management skills
  • A strong interest for games and creating gaming environments

NICE-TO-HAVE SKILS

  • Experience with full-featured, modern game engine(s)
  • Experience collaborating with fellow artists, game designers and other disciplines
  • Knowledge of current content building techniques

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