This is an excellent opportunity for an experienced CG Look Development Artist who is interested in guiding and mentoring junior artists to join one of our CG productions!

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Atomic Cartoons Inc. is an award-winning animation studio with locations in Vancouver's Mt. Pleasant Animation District, Ottawa's Hintonburg neighbourhood and LA. Since its inception over 20 years ago, Atomic Cartoons has created and produced numerous 2D and CG animation productions including Last Kids on Earth and Hello Ninja. Atomic is well known for its artist-friendly culture and flexible work environment. We are always looking for artists of all levels to join our team!

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WHAT YOU WILL DO:

 

  • Work with the show supervisors to create final looks, templates, and materials for CG characters and environments to be used in production and interpret artistic direction from Supervisors.
  • Work with the supervisor to define shader requirements, create shader networks in Renderman for Maya and Katana, modify shader parameters, apply texture maps, and iteratively refine the look to accomplish the art direction goals and integrate solutions into production pipeline.
  • Provide guidance to the team on how to hit the quality bar and resolve any technical issues.
  • Responsible for creating all texture maps for application to creatures, props, and environments.
  • Work with a team of artists in a hands-on capacity to ensure technically and artistically proper implementation of look developed assets.
  • Help ensure weekly assigned quotas and expectations are met by the team.
  • Provide mentorship to junior artists on the Look Development team.
  • Keep other supervisors apprised of issues arising in pre-production and shot production and offer creative solutions to those issues.
  • Exceeds a consistent level of productivity while meeting deadlines and producing high-quality work.

 

WHAT WE ARE LOOKING FOR:

 

  • Previous experience working on a CG animated series or feature in a studio environment.
  • Proficient in Katana and Renderman.
  • Knowledge in Maya, Mari and/or Substance Painter, Photoshop, Zbrush and/or Mudbox.
  • Ability to communicate creative and technical ideas.
  • Ability to provide mentorship and guidance to other Look Development team members.
  • Excellent visual skills and attention to detail.
  • Previous experience as a lead artist is an asset.
  • Linux operating system experience is an asset.
  • Substance Designer knowledge is an asset.
  • Modeling skills are an asset.
  • Experience with Python scripting is an asset.
  • Experience using Shotgun for production tracking, submitting and publishing is an asset.
  • Currently legally eligible to work in Canada.
  • BC resident preferred.

 

START DATE: March 2021

INTERESTED?

Atomic Cartoons Inc. and Thunderbird Entertainment welcome and encourage applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.

Show us what you would like to contribute to Atomic by providing us with relevant examples of your previous work along with your resume and cover letter. 

We thank you for your submission; only short-listed candidates will be contacted. No phone calls, please.

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