We're ArenaNet, a studio making online worlds infused with innovation, hand-crafted excellence, and creative passion. Our passion is broadly shared; gamers made Guild Wars 2 the fastest selling MMO game in the West with more than 3 million copies sold in its first 9 months, and players and press have consistently called it one of the best MMOs of all time.
Our studio is built on foundations of excellence with a focus on community. We constantly innovate, unlocking the true potential of online role-playing with game-changing titles like Guild Wars 2 and beyond. The status quo isn't good enough for our dedicated worldwide community of players which is why we question the de facto industry conventions and demand more from ourselves as developers.
As Procedural Technical Artist, procedural content generation consumes your thoughts. You will empower content creators by freeing them from redundant tasks. Working closely with engine and project teams, you develop procedural tools, processes and workflows to help advance their visual styles.
3+ years of experience as a Procedural Technical Artist within the games industry, film or equivalent
Advanced knowledge of Houdini
Familiar with VEX
Mature understanding of object oriented languages such as Python and C#
Familiar with procedural environment art creation and workflow
Multi-disciplined person with a deep understanding of art workflows and content deployment pipelines
Self-driven team player that thrives in ambiguity
Think creatively to solve technical challenges and limitations
Good communication, organization and time management
Strong knowledge of linear algebra
Work with engine and project teams to leverage procedural pipelines
Create tools, scripts and workflows to author, implement and iterate on design and gameplay
Collaborate with other Technical Artists to ensure consistent technology and content
Collaborate with content creators to improve their efficiency
Collaborate with engine and project teams to build features and solve problems
Support content creation and integration of game assets
Help develop and enforce content creation and performance guidelines through tools, documentation and communication
Advance art quality through pursuit and development of improved content creation methods
This is a full time on-site position at our studio in Bellevue, Washington. A casual, friendly work environment, comprehensive benefits package, a competitive salary, and more are all part of what makes ArenaNet a great place to work.
ArenaNet is an equal opportunity employer and we value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.