We're ArenaNet, a studio making online worlds infused with innovation, hand-crafted excellence, and creative passion. Our passion is broadly shared; gamers made Guild Wars 2 the fastest selling MMO game in the West with more than 3 million copies sold in its first 9 months, and players and press have consistently called it one of the best MMOs of all time.
Our studio is built on foundations of excellence with a focus on community. We constantly innovate, unlocking the true potential of online role-playing with game-changing titles like Guild Wars 2 and beyond. The status quo isn't good enough for our dedicated worldwide community of players which is why we question the de facto industry conventions and demand more from ourselves as developers.
As Technical Animator, runtime fidelity of character motion is your highest priority. You will contribute to the development of animation tools, processes and pipelines. Working closely with animation system and project teams, you develop and implement new ideas and solutions. All while helping to bridge the challenges between animation and design.
3+ years of experience as a Technical Animator within the games industry
Ability to create tools that increase quality and efficiency of animation assets and streamline productivity
Proficiency with 3D graphics software (Maya and Motion Builder preferred)
Understanding of animation principals and runtime animation techniques
Strong knowledge of animation systems such as ANT, Morpheme, Mecanim and Unreal
Experience with engine based procedural animation techniques
Mature understanding of object oriented languages such as Python and C#
Self-driven team player that thrives in ambiguity
Think creatively to solve technical challenges and limitations
Good communication, organization and time management
Be an expert at our proprietary animation engine and help bring our characters to life through designing and building complex blend trees, layering and state machines
Seek out and resolve technical animation problems and challenges throughout production – from content creation to runtime
Collaborate with Animators, Designers and Programmers to develop runtime animation features
Collaborate with other Technical Artists to ensure consistent technology and content
Collaborate with content creators to improve their efficiency
Collaborate with engine and project teams to build features and solve problems
Support animators and communicate their technical needs
Support content creation and integration of game assets
Help develop and enforce content creation and performance guidelines through tools, documentation and communication
Advance animation quality through pursuit and development of improved content creation methods
This is a full time on-site position at our studio in Bellevue, Washington. A casual, friendly work environment, comprehensive benefits package, a competitive salary, and more are all part of what makes ArenaNet a great place to work.
ArenaNet is an equal opportunity employer and we value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.