We’re ArenaNet. We make the games we want to play a reality, and infuse them with innovation, hand-crafted detail, and creative passion.
As developer and publisher of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 11 million players worldwide.
As Technical Animator, runtime fidelity of character motion is your highest priority. You will contribute to the development of animation tools, processes and pipelines. Working closely with animation system and project teams, you develop and implement new ideas and solutions. All while helping to bridge the challenges between animation and design.
3+ years of experience as a Technical Animator within the games industry
Ability to create tools that increase quality and efficiency of animation assets and streamline productivity
Proficiency with 3D graphics software (Maya and Motion Builder preferred)
Understanding of animation principals and runtime animation techniques
Strong knowledge of animation systems such as ANT, Morpheme, Mecanim and Unreal
Experience with engine based procedural animation techniques
Mature understanding of object oriented languages such as Python and C#
Self-driven team player that thrives in ambiguity
Think creatively to solve technical challenges and limitations
Good communication, organization and time management
Be an expert at our proprietary animation engine and help bring our characters to life through designing and building complex blend trees, layering and state machines
Seek out and resolve technical animation problems and challenges throughout production – from content creation to runtime
Collaborate with Animators, Designers and Programmers to develop runtime animation features
Collaborate with other Technical Artists to ensure consistent technology and content
Collaborate with content creators to improve their efficiency
Collaborate with engine and project teams to build features and solve problems
Support animators and communicate their technical needs
Support content creation and integration of game assets
Help develop and enforce content creation and performance guidelines through tools, documentation and communication
Advance animation quality through pursuit and development of improved content creation methods
This is a full time on-site position at our studio in Bellevue, Washington. A casual, friendly work environment, comprehensive benefits package, a competitive salary, and more are all part of what makes ArenaNet a great place to work.
ArenaNet is an equal opportunity employer and we value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.