We’re ArenaNet— and we’ve created a studio brimming with creativity and expertise. We make online worlds infused with innovation and handcrafted excellence. Our passion is game development that defies convention, because we believe that is how games move forward.
We’re not the only ones who share this passion. Our fans have made Guild Wars 2 the fastest-selling MMO game in the West, and press have called it one of the best entries of all time in the genre.
WHO YOU ARE
We are currently seeking an Associate Creature Artist who will work with a passionate team to develop high quality 3d game assets. You will work with gameplay designers, concept, animation, and other teams to create the compelling creatures that lend to new and interesting gameplay. The ideal candidate should be well versed in anatomy, shape language and be able to develop designs that feel intrinsic to the game world from a gameplay prompt. In addition, the ideal candidate should be fun, energetic and passionate about creating creatures for AAA games.
**THIS IS A CONTRACT POSITION IN OUR BELLEVUE OFFICE**
WHAT YOU'LL DO
Concept and develop creature designs for game design prompts
Build high and low poly game assets
Provide higher level game design ideas
Build textures for final in-game assets
Collaborate across team disciplines to ensure overall quality of creature assets
WHAT YOU'LL NEED TO SUCCESSFUL
Exceptional foundation art skills
Strong understanding of human and animal anatomy
Strong understanding of material definition, with ability to texture and model a variety of materials
Strong understanding of concept design and shape language to describe function and form
Proficient in organic and hard surface Zbrush sculpting
Proficient in Maya/Max, Photoshop and Substance Painter
Excellent communication, interpersonal and organizational skills
Excited positive attitude. Ability to collaborate and communicate across team disciplines
Understanding of technical aspects of creature and gameplay design
Ability to take and give criticism in a constructive but direct manner
Self-motivated and passionate towards continued education and the ability to share that knowledge with other team members
1-2+ years of experience working in game development pipelines
Must be local and available to work on-site in Bellevue, WA.
Must be currently legally eligible to work within the United States (In compliance with Federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification document upon hire)
PORTFOLIO SUBMISSION REQUIREMENTS
Portfolio demonstrating understanding of required skills