The Character FX Lead is a Houdini specialist, with extensive production experience, that can develop and test tools or workflows for character FX pipelines, overseeing a team of talented CFX artists on a new animated feature film to meet the creative vision for cloth, hair and skin for our characters.

What you’ll get to do:

  • Organise and manage a team of CFX artists, providing guidance and support when required.
  • Clearly communicate the overall brief and goals of a project to each member of the team.
  • Work with the internal R&D department to further develop procedures, pipelines and designs of CFX tools.
  • Drive the team reviews and offer creative/technical feedback on reviewed shots
  • Participate in production pipeline problem solving.
  • Document new techniques and distributes updates to peers, crew and Production Management.
  • Support open communication across the company.
  • Work with the CFX Supervisor or production team to prepare bids and pitches as required.
  • Assist Production Management in preparation of final show reports as required.
  • Ensure conflict is identified early (and escalated as appropriate) and constructive solutions are put in place to resolve/diffuse.

What you bring:

  • At least 5 or more years CG production experience, with demonstrable expertise in high end character FX
  • Proven experience in a leadership role is beneficial
  • Expert level of understanding in Houdini
  • Experience with cloth, fur and feather tools, proficiency in Vellum or Carbon solvers
  • Strong scripting and/or programming experience
  • Muscle and skin simulation experience a plus
  • Excellence in problem solving and balancing quick turnaround with long term quality
  • Must possess strong communication skills and be able to efficiently organise and prioritise the work of a team both technically and creatively.

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