Are you a Lighting Artist with a creative passion and the technical skills to light shots and sequences for an animated feature?

What you'll get to do:

  • Bring shots from lighting production through to finalising based on project deadlines and milestone goals
  • Follow Supervisor and Leads direction to create and design lighting for complex scenes; look developed assets, animation files and FX elements
  • Polish the lighting on a shot and composite together assets and environment renders into a final shot, troubleshooting any issues
  • Use appropriate compositing software to create a composite tree that combines the rendered levels and adjust the final composite until it meets the vision of the Directors and Supervisors
  • Work closely with the Lighting Leads or other team members to adapt lighting rigs
  • Communicate updates and track data per Production direction
  • Provide solutions to visual problems through existing tools or by supporting new tool development
  • Work with the Creative leads to ensure that tools and procedures support the creative process

What you bring:

  • 3 + years’ experience on feature films, TV and/or animated feature in Lighting
  • Knowledge of Lighting in Maya and Compositing in Nuke
  • Knowledge of rendering workflows
  • Experience with Python and/or MEL is useful but not required
  • Knowledge of the film post production process
  • Understand the visual requirements for the film, design procedures and techniques
  • Attention to design and artistic detail
  • Ability to efficiently organize and prioritize assigned tasks
  • Strong communication and interpersonal skills and the ability to efficiently organise and prioritise work across multiple areas and work under pressure
  • Ability to work solo as well as collaboratively within a team environment and when necessary to pass knowledge to other staff members.
  • Excellence in problem solving and balancing quick turnaround with long term quality and ability to meet deadlines with high quality output

What you should demonstrate in your demo reel/portfolio:

  • A good “eye”, and a good understanding of light, colour, contrast, shading, and lighting design
  • Sound level of understanding of compositing and colour theory
  • Examples of character and environment lighting
  • Examples of lighting in different settings (i.e. day/night, exterior/interior)
  • Examples of photography, painting, and drawing are helpful but not required


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