Responsibilities:

  • Developing light-rig for sequence and master 3D precom
  • Designs and implements direct (key) lighting and reflected lighting and shadows for complex shots that meet and enhance art and tone direction
  • Ensures that assigned shots fit the continuity of the sequence
  • Creates modules and reusable lighting set-ups. May composite and render elements together to create final frames
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her
  • Scripting knowledge, knowledge of multiple rendering engines (ray tracer, GI, thorough knowledge of shading, and different compositing software
  • Knowledge of V-Ray, Arnold, Renderman, Nuke

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