WE ARE GAMEMAKERS

We are a diverse group of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

31st Union is seeking the talents of a highly self-motivated Senior Tools Engineer who enjoys a collaborative and creative work environment. The Senior Tools Engineer will work directly with content creators to give them the power to create amazing experiences and to support our culture of iterative design to make AAA games.

Responsibilities:

  • Work with the art, design, and IT departments to design and create new tools based on the changing needs of the project
  • Create and maintain documentation of all tools and their usage
  • Participate in the design of the game features to assist in the creation of supporting tools and technologies
  • Improve existing pipelines and tools to decrease iteration times for content creators

Required Qualifications:

  • Bachelor’s degree in Computer Science, or equivalent work experience
  • Expertise with the C# / .NET 7.0 and C / C++ programming languages along with a strong familiarity with OO design principles
  • Experience with Client and Editor features  
  • Proven programming experience on multiple commercial software projects
  • Ability to work directly with content creators and iterate on the tools efficiently
  • Self-motivated and able to drive ideas to completion
  • Ability to quickly learn and grow into new areas of development
  • Proven ability to work well with all game development disciplines
  • Strong ability to analyze a situation and communicate the most effective and efficient solution
  • Experience in UI design and artist workflow

Desired Skills:

  • Unreal Engine 4/5 experience
  • In-depth knowledge of game content pipelines
  • Shipped AAA console or PC titles
  • Experience developing for game consoles (PS5, XBOX Series X, etc.)
  • Experience with 3D Studio MAX, MaxScript, Maya, and MEL
  • Familiarity with Perforce and Jira
  • Web Development with .NET
  • WPF / MVVM knowledge
  • Multithreading knowledge

 

Join our mission: Bring fun, inspiration and awe to our lives and to our community:

https://thirtyfirstunion.com/values

The pay range for this position in California at the start of employment is expected to be between $105,000 and $190,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

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