We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What we need:
As a Materials Artist at 31st Union, your passion, knowledge and experience will be integral to the look and style of a new generation of player driven experiences derived by your ability to create high-quality materials and textures that bring life to the worlds we build. With technical skill and artistic understanding, you will help us build a library of materials to be used by all art disciplines. Your ability to collaborate on tasks as well as your proactive approach to material creation will be key to meeting our goals in an optimal time frame.
Create visually stunning textures and materials for physically-based render pipeline
Work closely with the key contributors to construct the material library
Work with Engineering and Technical Artists to ensure our materials are performant
Collaborate with 3D artists and designers to understand content needs of the game
Work with development teams to define and drive improvements necessary to meet content creator needs
Establish the look and tone of materials for a beautiful new game!
Who you are:
You’re an experienced Materials, Tech or Environment Artist with strong shading, modeling and sculpting experience. You’re proficient at creating stylized materials in both Substance Designer and Substance Painter with expert knowledge in node-based material editors, shader networks and procedural texturing. You posses a keen ability to communicate and collaborate across disciplines sharing ideas and articulating visions. You are inspired by growth and excellence and thrive on sharing your knowledge with your teammates while continually honing your craft. Iterating, communicating and creating together is what drives your passion for art and games. You’re knowledgeable in all the tools, techniques and asset creation pipelines: Maya/3DS Max, Zbrush, UE4, Substance Designer, Substance Painter, modeling, baking, texturing, UV creation, unwrapping. You’ve created a gorgeous portfolio that showcases your ability to create and apply high quality materials to assets.
Please note that 31st Union and 2K Games never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. All correspondence will come from an official 31st Union or 2K domain account.
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