We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What we need:
31st Union is looking for Senior Engineer to design, develop, write, implement, and debug code for new and upgraded software products.
Implement solutions to synchronize gameplay systems between multiple players
Analyze bandwidth and CPU usage in network systems
Understand existing network code and improve/reimplement/scale as necessary
Mask latency in game systems by various means
Improve network code resistance to cheating and security exploits
Work on related online features, such as matchmaking, telemetry, stat reporting, replay
Debug/analyze issues in scenarios where multiple clients and servers interact
Make networked gameplay systems resilient to packet loss, duplication, reordering, latency spikes etc.
Work with designers and gameplay programmers to establish guidelines and best practices for developing in an online environment
Who you are:
5+ years of programming experience in a creative environment
Experience developing for games; preferably action, FPS or 3PS titles
Shipped one or more AAA game titles
Experience developing for game consoles
Experience working on core gameplay systems and/or AI
Experience working on multi-platform software projects
Excellent communication skills with an interest in collaborating with non-technical disciplines
Expertise in C / C++
Ability to learn and master new technologies and code
Ability to work independently and efficiently under deadlines
Join our mission: Bring fun, inspiration and awe to our lives and to our community: