At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Orange County, Budapest, Shanghai, Austin, San Jose, Vancouver and Seoul are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What we need:
We are seeking a Senior Level Designer to join our development efforts on an exciting new vehicle-based, open world project! Within this role, you will focus on crafting engaging game zones where you will shape the world, and build fun, challenging missions and events. You’ll work with engineers, artists, and other designers to conceptualize, prototype, iterate, and ship large activity-filled play-spaces.
What You Will Do:
Build, implement, bug-fix and “own” your ideas, overseeing them from concept through to final release
Cooperate with the entire design team and other departments to maximize use of existing game systems, and support the needs of fellow developers including mentorship of other designers
Contribute to presentation, level design of world spaces, gameplay and systems design for custom game types, and more
Block out zones and play spaces in-engine, validating that they are fun to traverse, intuitive to navigate, and fulfill the goals set by the game’s narrative and technical requirements
Build missions using the environment and the core game features to provide players with thrilling content
Analyze, validate, and incorporate feedback from the team, as well as from external user testing, as needed
Who Will Be A Great Fit:
Shipped at least one AAA game in a senior/lead position
Strong technical skills with experience in scripting and implementing designs
Experienced in designing and developing game spaces, including block-outs
Comfortable with both conceptual and practical aspects of game design
Experienced with 3D world and level building tools
Comfortable with development that is driven by playtesting and focused on iteration and polish
Ability to find new opportunities for improvements and additions within a game
Confident collaborating across the studio
Good communication and presentation skills
Self-motivated and proactive
Experience with programming or scripting
Experience with Unreal Engine 4 (Landscape tools, Blueprint system)
Love for video games. (Not just ours!)
Along with your application, please submit a portfolio of professional or personal work samples, demonstrating successful understanding and application of level design techniques.
To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com