Producer, Free-to-Play

Who We Are:

2K develops and publishes interactive entertainment globally for console systems, handheld gaming devices and personal computers, including smartphones and tablets. 2K is a leading publisher of today’s most popular gaming genres and most well-known for critically acclaimed game franchises like NBA 2K, WWE 2K, Bioshock, Borderlands, Evolve, XCOM and the beloved Sid Meier’s Civilization.

What We Need:

A Producer is a leader, above all else… capable of taking charge of a project (or external team) and unifying the project or group effectively towards a specific set of goals. Oversee development, from concept to release while providing and maintaining the creative vision of the products for 2K Games. All candidates should be self-motivated, highly organized, and possess strong leadership and team-building skills.  This role requires the simultaneous management of multiple console/PC free-to-play games. The Producer is ultimately responsible and accountable for shipping products on-time and to a high degree of quality.  The ideal candidate has the ability to understand and work through complex problems, anticipate & adapt to changes, communicate effectively, empathize with others, overcome challenges and defuse conflict.

What You Will Do:

  • Manage multiple large scale, projects simultaneously at different stages of development from concept to completion
  • Oversee, manage and liaise with internal and external resources to meet production schedules and maintain a coherent  creative vision throughout the entire development life cycle
  • Establish development priorities and milestones on a per project basis
  • Develop product budgets and schedules and manage forecasts of the budget, anticipating, identifying and resolving overruns
  • Ensure adherence to schedules and budgets through enforcement of milestone approval or disapproval as per established contracts
  • Manage the testing process with QA teams
  • Maintain and manage development budgets, both internal and external
  • Establish, maintain, and enhance relationships with inside and outside creative resources
  • Manage and act to prevent potential conflicts between internal and external expectations for projects
  • Assist with coordinating game release process with internal groups
  • Assist with identifying key product to acquire or license to support the company business goals
  • Travel, both domestic and international, may be required
  • Direct management of Assistant and Associate Producer(s) may be required
  • Coordinate with third parties (external developers, platform holders, and marketing partners) to ensure the game is adequately supported from concept through gold master
  • Coordinate with marketing to ensure synergy between Product Development, Developer and Marketing
  • Assist in the creation of business contracts on behalf of the company

Who We Think Will Be A Great Fit:

  • Bachelor's degree required
  • 3-5+ years of experience in internal or external game development
  • Experience shipping titles on Console and PC platforms and thorough knowledge of those platforms
  • Experience with Free-to-Play P PC/console titles and/or Games-as-a-Service (GaaS) preferred
  • Excellent communication skills (verbal and written), time and project management skills
  • Strong knowledge of Microsoft Excel, Word, PowerPoint and Project
  • Demonstrated ability to manage and communicate with all development disciplines
  • Experience building and managing relationships with vendors and other external resources
  • Experience with scheduling tools a must
  • Experience managing conflict
  • Experience managing and creating complex budgets and personnel plans
  • Experience managing, mitigating, and resolving risks
  • Understanding of various production processes and methodologies
  • Expected to identify and then take ownership of any responsibilities that lie within the scope of project components being managed and are not currently assigned
  • Ability to conduct themselves in a professional manner with all co-workers on all levels of the organization
  • Must display resourcefulness, enthusiasm, and self-motivation
  • Quick learner, able to pick up new tools and learn new processes quickly 
  • Flexibility to take on additional responsibilities, as assigned by senior management
  • Strong problem solving skills
  • Adept at building relationships throughout the organization
  • Ability to self-prioritize effectively, to ensure key items are delivered to meet immediate project needs
  • Must be able to effectively communicate risks and obstacles both to managed team members, as well as to upper management
  • Ability to manage to and deliver on hard product deadlines with rapid development cycles while being the guardian over product quality
  • Proven and established negotiation skills
  • Strong industry understanding and knowledge (both historically and forward looking)
  • Skilled in all phases of game development from concept to completion
  • Ability to inspire and motivate those that work for them and those they work around
  • Confident public speaker, particularly able to handle press interviews, executive review meetings, etc.
  • The ability to prioritize and multi-task in order to manage a large number of discrete tasks in parallel, without losing focus on any individual item
  • Highly organized and self-directed, and capable of instilling that characteristic in others


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